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Name
Effect
Changes the Pokémon's shape when HP is half or less.
Makes status moves more likely to miss.
Its mysterious power only lets supereffective moves hit the Pokémon.
The Pokémon cowardly switches out when its HP becomes half or less.
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
If a
physical attack hits this Pokemon, its Defense is lowered by 1 stage and its Speed is raised by 2 stages.
This Pokemon cannot be burned. Gaining this Ability while burned cures it.
Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.
Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.
When a Pokémon with Water Absorb is hit by a
-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the
-type move will do nothing).

Water Absorb will not activate if the Pokémon is protected from the
-type move.

If a Pokémon with Water Absorb is holding an Absorb Bulb or Luminous Moss, Water Absorb absorbs the move, so the item's effect is not triggered.
Restores HP if hit by an Electric-type move, instead of taking damage.
The Pokémon is full of vitality, and that prevents it from falling asleep.
Boosts the accuracy of its allies and itself.
While this Pokemon is active, it prevents opposing Pokemon from using their Berries. Activation message broadcasts before other abilities regardless of the Pokemon's Speed tiers.
Unburden doubles the Pokémon's Speed stat when the Pokémon's held item is lost. If there is no held item to begin with or if a held item is traded for another, Unburden will not be activated. This boost is lost if the Pokémon is switched out or gains a held item.
When attacking, the Pokémon ignores the target Pokémon's stat changes.
Moves can be used on the target regardless of its Abilities.
The Pokémon can't use a move the following turn if it uses one.
Triage increases the priority of moves that restore HP used by the Pokémon with this Ability by 3, including both damaging moves and status moves. Triage does not affect Aqua Ring, Grassy Terrain, Ingrain, Leech Seed, Pain Split, Present, Pollen Puff, or Z-Moves that only heal due to their Z-Power effect.
Trace changes into the Ability of a random adjacent opponent.

Trace can copy Wonder Guard. Trace can be swapped by Skill Swap.